What does it take for GenZ to move a videogame (or anything else) from “on the wishlist” to a purchase. More than anything else, it’s the multiple, personal touch points that reinforce their decision them from all angles.
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What does it take for GenZ to move a videogame (or anything else) from “on the wishlist” to a purchase. More than anything else, it’s the multiple, personal touch points that reinforce their decision them from all angles.